Version History
Here you can find the changelog of Encounter+ VTT for D&D 5E since it was posted on our website on 2017-01-04.
The latest version is 4.15.5 and it was updated on soft112.com on 20 March, 2024.
See below the changes in each version:
version 4.15.5
posted on 2023-01-09
Jan 9, 2023
Version 4.15.5
Resolved Issues:
• File exports are now properly saved in the document browser
version 4.15.4
posted on 2022-06-27
Jun 27, 2022 Version 4.15.4
New Features:
• Automatic and manual backup of the local database
Resolved Issues:
• Battle map background images are no longer cached to prevent issues when loading multiple maps with the same image filename
• Fixed issue when loading mode was not working correctly while adding creatures from the initiative window
version 4.15.1
posted on 2022-03-28
Mar 28, 2022 Version 4.15.1
New Features:
• New compact initiative window style
• Keyboard focus using the TAB key is extended now on the initiative window and battle map tokens
Resolved Issues:
• Fixed issue leading to crash when updating initiative from multiple sources at the same time
• Fixed issue leading to crash when deleting packs or campaigns from the settings screen
• Fixed issue leading to crash when deleting trait on copied monster
• Fixed non-working keyboard shortcuts after opening multiple windows
• Fixed issues when bonus and mythic actions are not carrying over during monster copy action
• Added missing fields into creature object in the main API endpoint
version 4.15.0
posted on 2022-02-18
Feb 18, 2022 Version 4.15.0
New Features:
• Initiative list and creatures in combat are now directly linked into campaigns
• Ability to change (load) current campaign from app settings or library window
• New "bonus/mythic" actions and "initiative" field in monster stat blocks
• Module "category" and monster "alignment" fields are freely editable now
• Table roll result display full row description when containing sub rolls
• Better error messages for invalid table rolls
• New "note"s field for tables
• Local database backup is performed whenever data migration is needed
• Ability to restore a local database from file or backup using main settings
• Main data container is now fully exposed for debugging and backup purposes
Resolved Issues:
• Fixed hash fragment in links from table roll results
• Fixed text clipping in messages window for certain table rolls
• Downgraded realm database library dependency to avoid potential database corruption issues
version 4.14.1
posted on 2022-01-24
Jan 24, 2022 Version 4.14.1
Resolved Issues:
• Fixed crash on macOS Big Sur when accessing map settings
• Fixed issue leading to crash when rolling die with zero faces using crypto secure random source
• Table roll results are now correctly displayed when using HTML anchor content reference tags
• Gamepad analog stick movement speed is now the same for all maps
version 4.13.1
posted on 2021-11-02
Nov 2, 2021 Version 4.13.1
Resolved Issues:
• Hidden creatures are no longer revealed when entering initiative in the initiative window
• Hide token action from battle map context menu now properly hide creature in the initiative window
• Line of Sight "Only update on drop" option no longer affects keyboard movement
• Fixed issue leading to crash right after launch on macOS Catalina
version 4.13.0
posted on 2021-10-28
Oct 28, 2021 Version 4.13.0
New Features:
• Support for PS4/PS5/Xbox/MFi game controllers
• Dice roller now support multiple pseudo-random generators
• Keyboard shortcuts for general actions, tokens, and token movement
• Measurement tool has higher tap/drag priority now
• External screen configuration now contains a new option to hide initiative labels
• Hidden creatures are not automatically revealed after entering combat
• Token context menu now contains camera move and point actions
Resolved Issues:
• Fixed issue leading to crash when applying damage to multiple creatures
• Fixed issue for stat-blocks sometimes not opening in the floating window
version 4.12.1
posted on 2021-10-08
Oct 8, 2021 Version 4.12.1
New Features:
• Ability to download and host Web Client directly from the app
• Support for multiple viewports at the same time
• Battle map viewport is automatically scaled based on the vertical resolution of the AirPlay screen
• Battle map content (lights, markers, tiles, walls, drawings) is automatically scaled after changing the background image
• Monster stat blocks now support animated and transparent images
• Info and alert messages are now dismissable
• Shortcut and markers now support external URLs
Resolved Issues:
• Fixed issue leading to crash when receiving many simultaneous events from multiple web clients
• Fixed issue leading to crash when working on walls
• Fixed issue leading to crash when exporting/sharing stat block from the floating panel menu
• Campaign import now properly link players and modules
• Battle map long-press action no longer blocks further actions
version 4.12.0
posted on 2021-09-21
Sep 21, 2021 Version 4.12.0
New Features:
• Improved token movement with adjustable path waypoints
• Advanced token pathfinding now use walls and enemy tokens to calculate the shortest movement path
• Ruler tool with multiple measurement options
• External screen configuration now includes a special TableTop Mode to automatically zoom every map to a 1" grid-scale based on the screen's physical dimension
• You can now display an External screen viewport indicator on the main screen by enabling Viewport in the configuration window
• Map context menu now includes Camera Move and Camera Point actions which will animate camera position and create a ripple effect on the External screen
• Map toolbar now includes Pan/Zoom Lock button
• Map resize tool
• Multiplication and division operations are supported now in dice expressions
• Map can be un-presented now with a long-press tap action on tabs
• You can display a context menu for the map with long-press action instead of double-tap action
• Map context menu action now automatically switch to proper map layer when creating new items
• Double-tap action can be configured in the app settings
• Token, Tile, and Light context menu now includes a toggle for light configuration
• Page HTML template now expose page object in JSON format
• You can quickly create a map directly from the image preview
Resolved Issues:
• Fixed crash after applying damage to the removed creature from combat
• Page content is refreshing again after each edit
• Fixed an issue with the hidden search bar after screen size change while multitasking
• Light layer is now properly initialized after application start
• Fixed incorrect image crop aspect ratio for module/campaign cover image
• Drag & Drop links now include URL fragments
version 4.11.2
posted on 2021-05-13
May 13, 2021 Version 4.11.2
• Add support for WEBP image format
• Add support for animated images and assets (WEBP, GIF, APNG)
• Add simplify action in Wall context menu
• Add ability to delete a single message in the messages window
• Auto-roll initiative for hostile creatures entering combat from map tokens
• Allow background music to keep playing from other apps while presenting animated map or rolling dice
• More than 30 bug fixes, utility and performance improvements
version 4.11.1
posted on 2021-04-12
Apr 12, 2021 Version 4.11.1
• Revert to the default "Combat and Map" load mode in the app settings to make the new token workflow transition easier for existing users
• Add "New Map" action into the main context menu to make map loading easier
• Add hotfix for bug leading to a crash when awarding experience to creatures in combat
• Add hotfix for issues when copying compendium records or editing stats
• Add fix for deleting vision object when removing player token from the map
• Add fix for the non-working initiative icon when no map is present on the main screen
• Add fix for hex grid not rendering properly on large maps with small grid sizes
• Minor bug fixes, utility and performance improvements
version 4.10.0
posted on 2020-09-24
24 Sep 2020 Version 4.10.0
• Add new Line of Sight walls drawing and rendering engine
• Add new wall types for Line of Sight (normal, invisible, ethereal, terrain, door, secret door)
• Add ability to select, update, split and move walls after drawing
• Add ability to insert, move or delete individual wall points
• Add door icons for easier door handling
• Add 2x performance improvements in Line of Sight rendering in certain situations and big maps
• Add support for a maximum of 8192 x 8192 px map size
• Add improved undo feature for walls and drawings
• Add support for 3D dice roller on the external screen over AirPlay
• Add scale changes for tiny and small tokens
• Add new pages styles and fonts (merged from the module packer app)
• Add bug fix for invalid compendium archive when multiple items contain the same images
• Add bug fix for groups not properly referenced in pins on the map
• Add bug fix for inconsistent message date format between WebSocket and Web API
• Add bug fix leading to crash when adding rotation component to area effect.
• Add bug fix for memory leak causing to duplicate monsters when loading from library
• Minor bug fixes and performance improvements
version 4.10.0
posted on 2020-09-24
Sep 24, 2020 Version 4.10.0
• Add new Line of Sight walls drawing and rendering engine
• Add new wall types for Line of Sight (normal, invisible, ethereal, terrain, door, secret door)
• Add ability to select, update, split and move walls after drawing
• Add ability to insert, move or delete individual wall points
• Add door icons for easier door handling
• Add 2x performance improvements in Line of Sight rendering in certain situations and big maps
• Add support for a maximum of 8192 x 8192 px map size
• Add improved undo feature for walls and drawings
• Add support for 3D dice roller on the external screen over AirPlay
• Add scale changes for tiny and small tokens
• Add new pages styles and fonts (merged from the module packer app)
• Add bug fix for invalid compendium archive when multiple items contain the same images
• Add bug fix for groups not properly referenced in pins on the map
• Add bug fix for inconsistent message date format between WebSocket and Web API
• Add bug fix leading to crash when adding rotation component to area effect.
• Add bug fix for memory leak causing to duplicate monsters when loading from library
• Minor bug fixes and performance improvements
version 4.9.0
posted on 2020-07-18
Jul 18, 2020 Version 4.9.0
• Add new 3D Dice Roller with 11 different materials for premium members
• Add custom Dice Roller
• Add new Messages screen for dice roll sharing and communication
• Add new long-press options for dice formula in the stat block
• Add support for public and private rolls
• Add new messages API for 3rd party app integrations
• Add long press support for actions in shortcuts, modules, campaigns
• Minor bug fixes and performance improvements
version 4.8.1
posted on 2020-06-04
Jun 4, 2020 Version 4.8.1
• Add new web server settings (IPv6 support, port)
• Add detailed interface information for local and remote web client access
• Add more fields to the JSON API map object
• Add fix for crash on macOS when loading battle maps with tiles and area effects
• Add fix for crash on macOS when opening some pages
• Add support for doors in maps imported from Dungeondraft
• Minor bug fixes and performance improvements
version 4.8.0
posted on 2020-05-21
May 21, 2020 Version 4.8.0
• Add support for remote play using web client [Early access, for premium members only]
• Add local web-server with JSON API and Web Sockets
• Add new remote play configuration in external screen window settings
• Add new pointer tool to battle maps
• Add performance improvements in battle map rendering
• Add fix for crash on macOS when collapsing inline rows
• Add fix for poor resolution in various image exports
• Minor bug fixes and performance improvements
version -
posted on 2020-04-18
version 4.7.1
posted on 2020-04-18
Apr 18, 2020 Version 4.7.1
• Add support for importing Dungeondraft maps
• Add option to specify asset pack for automatic token searching for creatures without token image
• Add better handling for restore purchases notifications
• Add check for duplicate labels when adding combatants from saved encounters
• Add fix for empty token images during compendium import
• Add fix for incorrect token size during rotation
• Add fix for incorrect creature size during copy action
• Add fix for group movement animations on the external screen
• Add fix for crash when loading encounter into map
• Add fix for duplicate saves field in monster XML export
• Add fix for incorrect group slug during XML export
• Minor bug fixes and performance improvements
version 4.6.4
posted on 2020-02-26
Feb 26, 2020 Version 4.6.4
• Add hot-fix for a crash when selecting new reference in the marker edit dialog
• Add fix for non-working portrait mode in the external screen configuration
• Add fix for showing duplicate assets when searching in the main library window
version 4.11.2
posted on 1970-01-01
2021年5月13日 Version 4.11.2
• Add support for WEBP image format
• Add support for animated images and assets (WEBP, GIF, APNG)
• Add simplify action in Wall context menu
• Add ability to delete a single message in the messages window
• Auto-roll initiative for hostile creatures entering combat from map tokens
• Allow background music to keep playing from other apps while presenting animated map or rolling dice
• More than 30 bug fixes, utility and performance improvements
version 4.10.0
posted on 1970-01-01
2020年9月24日 Version 4.10.0
• Add new Line of Sight walls drawing and rendering engine
• Add new wall types for Line of Sight (normal, invisible, ethereal, terrain, door, secret door)
• Add ability to select, update, split and move walls after drawing
• Add ability to insert, move or delete individual wall points
• Add door icons for easier door handling
• Add 2x performance improvements in Line of Sight rendering in certain situations and big maps
• Add support for a maximum of 8192 x 8192 px map size
• Add improved undo feature for walls and drawings
• Add support for 3D dice roller on the external screen over AirPlay
• Add scale changes for tiny and small tokens
• Add new pages styles and fonts (merged from the module packer app)
• Add bug fix for invalid compendium archive when multiple items contain the same images
• Add bug fix for groups not properly referenced in pins on the map
• Add bug fix for inconsistent message date format between WebSocket and Web API
• Add bug fix leading to crash when adding rotation component to area effect.
• Add bug fix for memory leak causing to duplicate monsters when loading from library
• Minor bug fixes and performance improvements